Space Guy
Video: https://www.youtube.com/watch?v=VDELQikqZ_8
Source Code:https://bitbucket.org/AndreaTux/spaceguy/overview
Brief Description
Space Guy is space-shooting game made for the exam “Computer Graphics” at University of Calabria. The game is based on asteroid destruction and coin collection; the final score takes into account the time spent for completing the level, the coins collected and the asteroids shot. The player can use the spaceship boost to go faster. Along with this game, I created a small openGL wrapper engine, that simplified the game development process.
Features:
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Programmable pipeline
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Collision detection using bounding boxes
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Motion blur
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Debug mode
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openGL wrapper
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Role: Programmer
University/Company: University of Calabria
Year: 2013
Technologies: c++, openGL (programmable pipeline)